#define vmg_cb_call3(I, OI, S, A1, A2, A3) \
vmg_cb_call(aTHX_ (I), VMG_CB_FLAGS((OI), 3), (S), (A1), (A2), (A3))
+/* ... Default no-op magic callback ........................................ */
+
STATIC int vmg_svt_default_noop(pTHX_ SV *sv, MAGIC *mg) {
return 0;
}