=head2 Containers
-=head3 C<< Tikz->union(@seq) >>
+=head3 C<union>
+
+ Tikz->union(@seq)
Creates a L<LaTeX::TikZ::Set::Union> object out of the paths C<@kids>.
'even odd rule',
);
-=head3 C<< Tikz->join($connector, @kids) >>
+=head3 C<join>
+
+ Tikz->join($connector, @kids)
Creates a L<LaTeX::TikZ::Set::Chain> object that joins the paths C<@kinds> with the given C<$connector> which can be, according to L<LaTeX::TikZ::Set::Chain/connector>, a string, an array reference or a code reference.
# A stair
Tikz->join('-|', map [ $_, $_ ], 0 .. 5);
-=head3 C<< Tikz->chain($kid0, $link0, $kid1, $link1, ... $kidn) >>
+=head3 C<chain>
+
+ Tikz->chain($kid0, $link0, $kid1, $link1, ... $kidn)
Creates a L<LaTeX::TikZ::Set::Chain> object that chains C<$kid0> to C<$kid1> with the string C<$link0>, C<$kid1> to C<$kid2> with C<$link1>, and so on.
=> '.. controls (0.75, 0.25) and (1, 1.5) ..' => [ 0, 1 ]
);
-=head3 C<< Tikz->seq(@kids) >>
+=head3 C<seq>
+
+ Tikz->seq(@kids)
Creates a L<LaTeX::TikZ::Set::Sequence> object out of the sequences or paths C<@kids>.
Those are the building blocks of your geometrical figure.
-=head3 C<< Tikz->point($point) >>
+=head3 C<point>
+
+ Tikz->point($point)
Creates a L<LaTeX::TikZ::Set::Point> object by coercing C<$point> into a L<LaTeX::TikZ::Point>.
The following rules are available :
You can define automatic coercions from your user point types to L<LaTeX::TikZ::Point> by writing your own C<LaTeX::TikZ::Point::My::User::Point> class.
See L<LaTeX::TikZ::Meta::TypeConstraint::Autocoerce> for the rationale and L<LaTeX::TikZ::Point::Math::Complex> for an example.
-=head3 C<< Tikz->line($from => $to) >>
+=head3 C<line>
+
+ Tikz->line($from => $to)
Creates a L<LaTeX::TikZ::Set::Line> object between the points C<$from> and C<$to>.
my $x_axis = Tikz->line(-5 => 5);
my $y_axis = Tikz->line([ 0, -5 ] => [ 0, 5 ]);
-=head3 C<< Tikz->polyline(@points) >>
+=head3 C<polyline>
+
+ Tikz->polyline(@points)
Creates a L<LaTeX::TikZ::Set::Polyline> object that links the successive elements of C<@points> by segments.
Tikz->point(1, 1),
);
-=head3 C<< Tikz->closed_polyline(@points) >>
+=head3 C<closed_polyline>
+
+ Tikz->closed_polyline(@points)
Creates a L<LaTeX::TikZ::Set::Polyline> object that cycles through successive elements of C<@points>.
Tikz->point(1, 0),
);
-=head3 C<< Tikz->rectangle($from => $to), Tikz->rectangle($from => { width => $width, height => $height }) >>
+=head3 C<rectangle>
+
+ Tikz->rectangle($from => $to)
+ Tikz->rectangle($from => { width => $width, height => $height })
Creates a L<LaTeX::TikZ::Set::Rectangle> object with opposite corners C<$from> and C<$to>, or with anchor point C<$from> and dimensions C<$width> and C<$height>.
Tikz->point(2, 1),
);
-=head3 C<< Tikz->circle($center, $radius) >>
+=head3 C<circle>
+
+ Tikz->circle($center, $radius)
Creates a L<LaTeX::TikZ::Set::Circle> object of center C<$center> and radius C<$radius>.
my $unit_circle = Tikz->circle(0, 1);
-=head3 C<< Tikz->arc($from => $to, $center) >>
+=head3 C<arc>
+
+ Tikz->arc($from => $to, $center)
Creates a L<LaTeX::TikZ::Set> structure that represents an arc going from C<$from> to C<$to> with center C<$center>.
[ 0, 0 ]
);
-=head3 C<< Tikz->arrow($from => $to), Tikz->arrow($from => dir => $dir) >>
+=head3 C<arrow>
+
+ Tikz->arrow($from => $to)
+ Tikz->arrow($from => dir => $dir)
Creates a L<LaTeX::TikZ::Set> structure that represents an arrow going from C<$from> towards C<$to>, or starting at C<$from> in direction C<$dir>.
# An horizontal arrow
my $arrow = Tikz->arrow(0 => 1);
-=head3 C<< Tikz->raw($content) >>
+=head3 C<raw>
+
+ Tikz->raw($content)
Creates a L<LaTeX::TikZ::Set::Raw> object that will instantiate to the raw TikZ code C<$content>.
Modifiers are applied onto sets by calling the C<< ->mod >> method, like in C<< $set->mod($mod) >>.
This method returns the C<$set> object, so it can be chained.
-=head3 C<< Tikz->clip($path) >>
+=head3 C<clip>
+
+ Tikz->clip($path)
Creates a L<LaTeX::TikZ::Mod::Clip> object that can be used to clip a given sequence by the (closed) path C<$path>.
my $set = Tikz->circle(0, 1.5)
->clip(Tikz->rectangle([-1, -1] => [1, 1]));
-=head3 C<< Tikz->layer($name, above => \@above, below => \@below) >>
+=head3 C<layer>
+
+ Tikz->layer($name, above => \@above, below => \@below)
Creates a L<LaTeX::TikZ::Mod::Layer> object with name C<$name> and optional relative positions C<@above> and C<@below>.
->mod(Tikz->pattern(class => 'Dots'))
->layer('top');
-=head3 C<< Tikz->scale($factor) >>
+=head3 C<scale>
+
+ Tikz->scale($factor)
Creates a L<LaTeX::TikZ::Mod::Scale> object that scales the sets onto which it apply by the given C<$factor>.
my $circle_of_radius_2 = Tikz->circle(0 => 1)
->mod(Tikz->scale(2));
-=head3 C<< Tikz->width($line_width) >>
+=head3 C<width>
+
+ Tikz->width($line_width)
Creates a L<LaTeX::TikZ::Mod::Width> object that sets the line width to C<$line_width> when applied.
my $thick_arrow = Tikz->arrow(0 => 1)
->mod(Tikz->width(5));
-=head3 C<< Tikz->color($color) >>
+=head3 C<color>
+
+ Tikz->color($color)
Creates a L<LaTeX::TikZ::Mod::Color> object that sets the line color to C<$color> (given in the C<xcolor> syntax).
# Paint the previous $thick_arrow in red.
$thick_arrow->mod(Tikz->color('red'));
-=head3 C<< Tikz->fill($color) >>
+=head3 C<fill>
+
+ Tikz->fill($color)
Creates a L<LaTeX::TikZ::Mod::Fill> object that fills the interior of a path with the solid color C<$color> (given in the C<xcolor> syntax).
my $red_box = Tikz->rectangle(0 => { width => 1, height => 1 })
->mod(Tikz->fill('red'));
-=head3 C<< Tikz->pattern(class => $class, %args) >>
+=head3 C<pattern>
+
+ Tikz->pattern(class => $class, %args)
Creates a L<LaTeX::TikZ::Mod::Pattern> object of class C<$class> and arguments C<%args> that fills the interior of a path with the specified pattern.
C<$class> is prepended with C<LaTeX::TikZ::Mod::Pattern> when it doesn't contain C<::>.
my $hatched_circle = Tikz->circle(0 => 1)
->mod(Tikz->pattern(class => 'Lines'));
-=head3 C<< Tikz->raw_mod($content) >>
+=head3 C<raw_mod>
+
+ Tikz->raw_mod($content)
Creates a L<LaTeX::TikZ::Mod::Raw> object that will instantiate to the raw TikZ mod code C<$content>.
=head2 Helpers
-=head3 C<< Tikz->formatter(%args) >>
+=head3 C<formatter>
+
+ Tikz->formatter(%args)
Creates a L<LaTeX::TikZ::Formatter> object that can render a L<LaTeX::TikZ::Set> tree.
my $tikz = Tikz->formatter;
my ($header, $declarations, $seq1_body, $seq2_body) = $tikz->render($set1, $set2);
-=head3 C<< Tikz->functor(@rules) >>
+=head3 C<functor>
+
+ Tikz->functor(@rules)
Creates a L<LaTeX::TikZ::Functor> anonymous subroutine that can be called against L<LaTeX::TikZ::Set> trees to clone them according to the given rules.
C<@rules> should be a list of array references whose first element is the class/role to match against and the second the handler to execute.