# define SvMAGIC_set(sv, val) (SvMAGIC(sv) = (val))
#endif
+#ifndef SvRV_const
+# define SvRV_const(sv) SvRV((SV *) sv)
+#endif
+
#ifndef mPUSHu
# define mPUSHu(U) PUSHs(sv_2mortal(newSVuv(U)))
#endif
typedef struct {
MGVTBL *vtbl;
- U8 uvar;
U8 opinfo;
+ U8 uvar;
SV *cb_data;
SV *cb_get, *cb_set, *cb_len, *cb_clear, *cb_free;
STATIC const SV *vmg_wizard_validate(pTHX_ const SV *wiz) {
#define vmg_wizard_validate(W) vmg_wizard_validate(aTHX_ (W))
if (SvROK(wiz)) {
- wiz = SvRV(wiz);
+ wiz = SvRV_const(wiz);
if (SvIOK(wiz))
return wiz;
}
return ret;
}
-#define vmg_cb_call1(I, F, S, A1) \
- vmg_cb_call(aTHX_ (I), (((F) << VMG_CB_CALL_ARGS_SHIFT) | 1), (S), (A1))
-#define vmg_cb_call2(I, F, S, A1, A2) \
- vmg_cb_call(aTHX_ (I), (((F) << VMG_CB_CALL_ARGS_SHIFT) | 2), (S), (A1), (A2))
-#define vmg_cb_call3(I, F, S, A1, A2, A3) \
- vmg_cb_call(aTHX_ (I), (((F) << VMG_CB_CALL_ARGS_SHIFT) | 3), (S), (A1), (A2), (A3))
+#define VMG_CB_FLAGS(OI, A) \
+ ((((unsigned int) (OI)) << VMG_CB_CALL_ARGS_SHIFT) | (A))
+
+#define vmg_cb_call1(I, OI, S, A1) \
+ vmg_cb_call(aTHX_ (I), VMG_CB_FLAGS((OI), 1), (S), (A1))
+#define vmg_cb_call2(I, OI, S, A1, A2) \
+ vmg_cb_call(aTHX_ (I), VMG_CB_FLAGS((OI), 2), (S), (A1), (A2))
+#define vmg_cb_call3(I, OI, S, A1, A2, A3) \
+ vmg_cb_call(aTHX_ (I), VMG_CB_FLAGS((OI), 3), (S), (A1), (A2), (A3))
STATIC int vmg_svt_get(pTHX_ SV *sv, MAGIC *mg) {
const MGWIZ *w = vmg_wizard_mgwiz(mg->mg_ptr);
PUSHs(mg->mg_obj ? mg->mg_obj : &PL_sv_undef);
if (t < SVt_PVAV) {
STRLEN l;
-#if VMG_HAS_PERL(5, 9, 2)
+#if VMG_HAS_PERL(5, 9, 3)
const U8 *s = SvPV_const(sv, l);
#else
U8 *s = SvPV(sv, l);