#if !VMG_HAS_PERL_MAINT(5, 11, 0, 32686)
/* The previous magic tokens were freed but the magic chain wasn't updated, so
* if you access the sv from the callback the old deleted magics will trigger
* and cause memory misreads. Change 32686 solved it that way : */
SvMAGIC_set(sv, mg);
#endif
#if !VMG_HAS_PERL_MAINT(5, 11, 0, 32686)
/* The previous magic tokens were freed but the magic chain wasn't updated, so
* if you access the sv from the callback the old deleted magics will trigger
* and cause memory misreads. Change 32686 solved it that way : */
SvMAGIC_set(sv, mg);
#endif