From: Vincent Pit Date: Tue, 17 Feb 2009 00:52:18 +0000 (+0100) Subject: A clearer introduction to magic X-Git-Tag: v0.31~9 X-Git-Url: http://git.vpit.fr/?p=perl%2Fmodules%2FVariable-Magic.git;a=commitdiff_plain;h=3ed7c4d2c3b930e70e9006db2b902a47d98b775b A clearer introduction to magic --- diff --git a/lib/Variable/Magic.pm b/lib/Variable/Magic.pm index 4456efb..50ada38 100644 --- a/lib/Variable/Magic.pm +++ b/lib/Variable/Magic.pm @@ -36,28 +36,49 @@ BEGIN { =head1 DESCRIPTION Magic is Perl way of enhancing objects. -This mechanism let the user add extra data to any variable and hook syntaxical operations (such as access, assignation or destruction) that can be applied to it. -With this module, you can add your own magic to any variable without the pain of the C API. +This mechanism lets the user add extra data to any variable and hook syntaxical operations (such as access, assignation or destruction) that can be applied to it. +With this module, you can add your own magic to any variable without having to write a single line of XS. -Magic differs from tieing and overloading in several ways : +You'll realize that these magic variables look a lot like tied variables. +It's not surprising, as tied variables are implemented as a special kind of magic, just like any 'irregular' Perl variable : scalars like C<$!>, C<$(> or C<$^W>, the C<%ENV> and C<%SIG> hashes, the C<@ISA> array, C and C lvalues, L variables... +They all share the same underlying C API, and this module gives you direct access to it. + +Still, the magic made available by this module differs from tieing and overloading in several ways : =over 4 =item * -Magic isn't copied on assignation (as for blessed references) : you attach it to variables, not values. +It isn't copied on assignation. + +You attach it to variables, not values (as for blessed references). =item * -It doesn't replace the original semantics : magic callbacks trigger before the original action take place, and can't prevent it to happen. +It doesn't replace the original semantics. + +Magic callbacks trigger before the original action take place, and can't prevent it to happen. +This makes catching individual events easier than with C, where you have to provide fallbacks methods for all actions by usually inheriting from the correct C class and overriding individual methods in your own class. =item * -It's mostly invisible at the Perl level : magical and non-magical variables cannot be distinguished with C, C or another trick. +It's type-agnostic. + +The same magic can be applied on scalars, arrays, hashes, subs or globs. +But the same hook (see below for a list) may trigger differently depending on the the type of the variable. =item * -It's notably faster, since perl's way of handling magic is lighter by nature, and there's no need for any method resolution. +It's mostly invisible at the Perl level. + +Magical and non-magical variables cannot be distinguished with C, C or another trick. + +=item * + +It's notably faster. + +Mainly because perl's way of handling magic is lighter by nature, and because there's no need for any method resolution. +Also, since you don't have to reimplement all the variable semantics, you only pay for what you actually use. =back