X-Git-Url: http://git.vpit.fr/?p=perl%2Fmodules%2FScalar-Vec-Util.git;a=blobdiff_plain;f=bitvect.h;h=a90ada96b4a1c5acae52b3f13d9d57519da9c0ca;hp=ab9e01ba6476627df15df8f72271d5633972f751;hb=c8cc00e5e84cd54ed1a7a9858d8ed029bd6d5931;hpb=ea9d3e4a35301fefab970467ca4bd4c0a2ad5ccd diff --git a/bitvect.h b/bitvect.h index ab9e01b..a90ada9 100644 --- a/bitvect.h +++ b/bitvect.h @@ -21,30 +21,57 @@ /* 0 < I <= CHAR_BIT * sizeof(T) */ #define BV_MASK_HIGHER(T, I) ((~((T) 0)) << (BITS(T) - (I))) -#define BV_DO_ALIGNED(T, A) \ - mask = BV_MASK_HIGHER(T, BITS(T) - fs); \ - if (fs + l <= BITS(T)) { \ - /* Branching is apparently useless, \ - * but since we can't portably shift \ - * CHAR_BITS from a char... \ - * Actually, we only copy up to this */ \ - if (fs + l < BITS(T)) \ - mask &= BV_MASK_LOWER(T, fs + l); \ - *t = (*t & ~mask) | (*f & mask); \ - } else { \ - size_t lo, lk; \ - *t = (*t & ~mask) | (*f & mask); \ - ++t; \ - ++f; \ - l -= (BITS(T) - ts); \ - lo = l % BITS(T); \ - lk = l / BITS(T); \ - BV_##A##_UNIT_ALIGNED(T, t, f, lk); \ - if (lo) { \ - mask = BV_MASK_LOWER(T, lo); \ - t[lk] = (t[lk] & ~mask) \ - | (f[lk] & mask); \ - } \ +#define BV_DO_ALIGNED_FORWARD(T, A) \ + mask = BV_MASK_HIGHER(T, BITS(T) - fs); \ + if (fs + l <= BITS(T)) { \ + /* Branching is apparently useless, \ + * but since we can't portably shift \ + * CHAR_BITS from a char... \ + * Actually, we only copy up to this */ \ + if (fs + l < BITS(T)) \ + mask &= BV_MASK_LOWER(T, fs + l); \ + *t = (*t & ~mask) | (*f & mask); \ + } else { \ + size_t lo, lk; \ + *t = (*t & ~mask) | (*f & mask); \ + ++t; \ + ++f; \ + l -= (BITS(T) - ts); \ + lo = l % BITS(T); \ + lk = l / BITS(T); \ + BV_##A##_UNIT_ALIGNED(T, t, f, lk); \ + t += lk; \ + f += lk; \ + if (lo) { \ + mask = BV_MASK_LOWER(T, lo); \ + *t = (*t & ~mask) | (*f & mask); \ + } \ + } + +#define BV_DO_ALIGNED_BACKWARD(T, A) \ + if (fs + l <= BITS(T)) { \ + mask = BV_MASK_HIGHER(T, BITS(T) - fs); \ + /* Branching is apparently useless, \ + * but since we can't portably shift \ + * CHAR_BITS from a char... \ + * Actually, we only copy up to this */ \ + if (fs + l < BITS(T)) \ + mask &= BV_MASK_LOWER(T, fs + l); \ + *t = (*t & ~mask) | (*f & mask); \ + } else { \ + size_t lo, lk; \ + l -= (BITS(T) - ts); \ + lo = l % BITS(T); \ + lk = l / BITS(T); \ + ++t; \ + ++f; \ + if (lo) { \ + mask = BV_MASK_LOWER(T, lo); \ + t[lk] = (t[lk] & ~mask) | (f[lk] & mask); \ + } \ + BV_##A##_UNIT_ALIGNED(T, t, f, lk); \ + mask = BV_MASK_HIGHER(T, BITS(T) - fs); \ + t[-1] = (t[-1] & ~mask) | (f[-1] & mask); \ } #define BV_DO_LEFT_FORWARD(T, A) \ @@ -158,11 +185,13 @@ *t = (*t & ~(mask << step)) | ((*f & mask) << step); \ } else { \ l -= (BITS(T) - fs); \ - ins = ((*f & mask) << step) | (*t & BV_MASK_HIGHER(T, ts)); \ + ins = ((*f & mask) << step); \ + if (ts) \ + ins |= (*t & BV_MASK_HIGHER(T, ts)); \ --f; \ offset = l % BITS(T); \ - begin = f - l / BITS(T) - (offset > step); \ - while (f > begin) { \ + begin = f - l / BITS(T) + (offset <= step); \ + while (f >= begin) { \ BV_##A##_UNIT_RIGHT_BACKWARD(T, t, f, step); \ --t; --f; \ } \ @@ -211,7 +240,7 @@ INLINE_DECLARE(void bv_copy(void *t_, size_t ts, const void *f_, size_t fs, size fs %= BITS(T); if (ts == fs) { - BV_DO_ALIGNED(T, COPY); + BV_DO_ALIGNED_FORWARD(T, COPY); } else if (ts < fs) { BV_DO_RIGHT_FORWARD(T, COPY); } else { /* ts > fs */ @@ -266,29 +295,31 @@ INLINE_DECLARE(void bv_move(void *bv_, size_t ts, size_t fs, size_t l)) T ins, tmp, mask, *bv = (T *) bv_, *t, *f; const T *begin, *end; - if (!l) + if (!l || ts == fs) return; to = ts % BITS(T); fo = fs % BITS(T); - if (to == fo) { - t = bv + ts / BITS(T); - ts = to; - f = bv + fs / BITS(T); - fs = fo; - BV_DO_ALIGNED(T, MOVE); - } else if (ts < fs) { + if (ts < fs) { t = bv + ts / BITS(T); ts = to; f = bv + fs / BITS(T); fs = fo; - if (ts < fs) { + if (ts == fs) { + BV_DO_ALIGNED_FORWARD(T, MOVE); + } else if (ts < fs) { BV_DO_RIGHT_FORWARD(T, MOVE); } else { /* ts > fs */ BV_DO_LEFT_FORWARD(T, MOVE); } - } else { /* ts > fs */ + } else if (to == fo) { + t = bv + ts / BITS(T); + ts = to; + f = bv + fs / BITS(T); + fs = fo; + BV_DO_ALIGNED_BACKWARD(T, MOVE); + } else { /* ts > fs */ size_t z; BV_MOVE_INIT_REVERSE(T, t, ts); BV_MOVE_INIT_REVERSE(T, f, fs);