use Variable::Magic qw/wizard cast dispell getdata VMG_THREADSAFE/;
if (VMG_THREADSAFE) {
- plan tests => 2 * (2 * 16 + 1);
+ plan tests => 2 * (2 * 16 + 1) + 2 * (2 * 11 + 1);
} else {
plan skip_all => 'This Variable::Magic isn\'t thread safe';
}
my $destroyed : shared = 0;
-
my $sig = undef;
sub try {
+ my ($dispell) = @_;
my $tid = threads->tid();
my $c = 0;
my $wiz = eval {
is($@, '', "getdata in thread $tid doesn't croak");
is($d, 5 + $tid, "getdata in thread $tid returns the right thing");
is($c, 1, "getdata in thread $tid doesn't trigger magic");
- $res = eval { dispell $a, $wiz };
- is($@, '', "dispell in thread $tid doesn't croak");
- is($c, 1, "dispell in thread $tid doesn't trigger magic");
- undef $b;
- eval { $b = $a };
- is($@, '', "get in thread $tid after dispell doesn't croak");
- is($b, 3, "get in thread $tid after dispell returns the right thing");
- is($c, 1, "get in thread $tid after dispell doesn't trigger magic");
- return;
+ if ($dispell) {
+ $res = eval { dispell $a, $wiz };
+ is($@, '', "dispell in thread $tid doesn't croak");
+ is($c, 1, "dispell in thread $tid doesn't trigger magic");
+ undef $b;
+ eval { $b = $a };
+ is($@, '', "get in thread $tid after dispell doesn't croak");
+ is($b, 3, "get in thread $tid after dispell returns the right thing");
+ is($c, 1, "get in thread $tid after dispell doesn't trigger magic");
+ }
+ return; # Ugly if not here
}
-my @t = map { threads->create(\&try) } 1 .. 2;
-$t[0]->join;
-$t[1]->join;
+for my $dispell (1, 0) {
+ $destroyed = 0;
+ $sig = undef;
-is($destroyed, 0, 'destructors didn\'t fired');
+ my @t = map { threads->create(\&try, $dispell) } 1 .. 2;
+ $t[0]->join;
+ $t[1]->join;
-$destroyed = 0;
-$sig = Variable::Magic::gensig();
+ is($destroyed, (1 - $dispell) * 2, 'destructors');
-@t = map { threads->create(\&try) } 1 .. 2;
-$t[0]->join;
-$t[1]->join;
+ $destroyed = 0;
+ $sig = Variable::Magic::gensig();
-is($destroyed, 0, 'destructors didn\'t fired');
+ @t = map { threads->create(\&try, $dispell) } 1 .. 2;
+ $t[0]->join;
+ $t[1]->join;
+ is($destroyed, (1 - $dispell) * 2, 'destructors');
+}