}
STATIC int vmg_svt_free(pTHX_ SV *sv, MAGIC *mg) {
+ SV *wiz = (SV *) mg->mg_ptr;
+
+ /* This may happen in global destruction */
+ if (SvTYPE(wiz) == SVTYPEMASK)
+ return 0;
+
/* So that it can survive tmp cleanup in vmg_cb_call */
SvREFCNT_inc(sv);
+
#if !VMG_HAS_PERL_MAINT(5, 11, 0, 32686)
/* The previous magic tokens were freed but the magic chain wasn't updated, so
* if you access the sv from the callback the old deleted magics will trigger
* and cause memory misreads. Change 32686 solved it that way : */
SvMAGIC_set(sv, mg);
#endif
+
/* Perl_mg_free will get rid of the magic and decrement mg->mg_obj and
* mg->mg_ptr reference count */
- return vmg_cb_call1e(SV2MGWIZ(mg->mg_ptr)->cb_free, sv, mg->mg_obj);
+ return vmg_cb_call1e(SV2MGWIZ(wiz)->cb_free, sv, mg->mg_obj);
}
#if MGf_COPY
char buf[8];
MGWIZ *w;
- if (PL_dirty) /* during global destruction, the context is already freed */
+ if (PL_dirty) /* During global destruction, the context is already freed */
return 0;
w = SV2MGWIZ(wiz);
ok($res, 're-re-cast on self is valid');
}
+if ((defined $ENV{PERL_DESTRUCT_LEVEL} and $ENV{PERL_DESTRUCT_LEVEL} >= 3)
+ or eval "use Perl::Destruct::Level level => 3; 1") {
+ diag 'Test global destruction';
+}
+
# is($c, 0, 'magic destructor is called');