MAGIC *mg = NULL, *moremagic = NULL;
MGWIZ *w;
SV *data;
+ U32 oldgmg = SvGMAGICAL(sv);
w = SV2MGWIZ(wiz);
if (SvTYPE(sv) < SVt_PVHV)
goto done;
+ /* The GMAGICAL flag only says that a hash is tied or has uvar magic - get
+ * magic is actually never called for them. If the GMAGICAL flag was off before
+ * calling sv_magicext(), the hash isn't tied and has no uvar magic. If it's
+ * now on, then this wizard has get magic. Hence we can work around the
+ * get/clear shortcoming by turning the GMAGICAL flag off. If the current magic
+ * has uvar callbacks, it will be turned back on later. */
+ if (!oldgmg && SvGMAGICAL(sv))
+ SvGMAGICAL_off(sv);
+
#if VMG_UVAR
if (w->uvar) {
MAGIC *prevmagic;
- int add_uvar = 1;
struct ufuncs uf[2];
uf[0].uf_val = vmg_svt_val;
if (mg) { /* Found another uvar magic. */
struct ufuncs *olduf = (struct ufuncs *) mg->mg_ptr;
if (olduf->uf_val == vmg_svt_val) {
- /* It's our uvar magic, nothing to do. */
- add_uvar = 0;
+ /* It's our uvar magic, nothing to do. oldgmg was true. */
+ goto done;
} else {
/* It's another uvar magic, backup it and replace it by ours. */
uf[1] = *olduf;
vmg_uvar_del(sv, prevmagic, mg, moremagic);
}
- } else if (w->cb_get)
- SvGMAGICAL_off(sv);
-
- if (add_uvar) {
- vmg_sv_magicuvar(sv, (const char *) &uf, sizeof(uf));
}
+ vmg_sv_magicuvar(sv, (const char *) &uf, sizeof(uf));
+ /* Our hash now carries uvar magic. The uvar/clear shortcoming has to be
+ * handled by our uvar callback. */
}
-#else
- if (w->cb_get)
- SvGMAGICAL_off(sv);
#endif /* VMG_UVAR */
done: