re__engine__Plugin re;
const rep_hint_t *h;
+ h = rep_hint();
+ if (!h) /* This looks like a pragma leak. Apply the default behaviour */
+ return re_compile(pattern, flags);
+
/* exp/xend version of the pattern & length */
STRLEN plen;
char* exp = SvPV((SV*)pattern, plen);
re->pattern = (SV*)pattern;
SvREFCNT_inc(re->pattern);
- h = rep_hint();
-
/* If there's an exec callback, store it into the private object so
* that it will be the one to be called, even if the engine changes
* in between */
- if (h && h->exec) {
+ if (h->exec) {
re->cb_exec = h->exec;
SvREFCNT_inc_simple_void_NN(h->exec);
}
re->cb_num_capture_buff_STORE = NULL;
re->cb_num_capture_buff_LENGTH = NULL;
- /*
- * Call our callback function if one was defined, if not we've
+ /* Call our callback function if one was defined, if not we've
* already set up all the stuff we're going to to need for
- * subsequent exec and other calls
- */
- if (h && h->comp) {
+ * subsequent exec and other calls */
+ if (h->comp) {
ENTER;
SAVETMPS;