my $t;
vcopy $s, 20, $t, 10, 30; # Copy 30 bits from $s, starting at 20,
# to $t, starting at 10.
- vcopy $t, 10, $t, 20, 30; # Overalapping areas DWIM.
+ vcopy $t, 10, $t, 20, 30; # Overlapping areas DWIM.
if (veq $t, 10, $t, 20, 30) { ... } # Yes, they are equal now.
=head1 DESCRIPTION
-A set of utilities to manipulate bits in vec strings.
-Highly optimized XS routines are used when available, but straightforward pure perl replacements are also provided for platforms without a C compiler.
+This module provides a set of utility routines that efficiently manipulate bits in vec strings.
+Highly optimized XS functions are used whenever possible, but straightforward pure Perl replacements are also available for platforms without a C compiler.
-This module doesn't reimplement bit vectors.
-It can be used on the very same scalars that C<vec> builds, or actually on any Perl string (C<SVt_PV>).
+Note that this module does not aim at reimplementing bit vectors : all its functions can be used on any Perl string, just like L<perlfunc/vec>.
=head1 CONSTANTS
=head2 C<SVU_PP>
-True when pure perl fallbacks are used instead of XS functions.
+True when pure Perl fallbacks are used instead of XS functions.
=head2 C<SVU_SIZE>
-Size in bits of the unit used for moves.
+The size (in bits) of the unit used for bit operations.
The higher this value is, the faster the XS functions are.
-It's usually C<CHAR_BIT * $Config{alignbytes}>, except on non-little-endian architectures where it currently falls back to C<CHAR_BIT> (e.g. SPARC).
+It is usually C<CHAR_BIT * $Config{alignbytes}>, except on non-little-endian architectures where it currently falls back to C<CHAR_BIT> (e.g. SPARC).
=head1 FUNCTIONS
-=head2 C<vfill $vec, $start, $length, $bit>
+=head2 C<vfill>
-Starting at C<$start> in C<$vec>, fills C<$length> bits with C<$bit>.
-Grows C<$vec> if necessary.
+ vfill $vec, $start, $length, $bit;
+
+Starting at C<$start> in C<$vec>, fills C<$length> bits with ones if C<$bit> is true and with zeros if C<$bit> is false.
+
+C<$vec> is upgraded to a string and extended if necessary.
+Bits that are outside of the specified area are left untouched.
=cut
}
}
-=head2 C<< vcopy $from => $from_start, $to => $to_start, $length >>
+=head2 C<vcopy>
+
+ vcopy $from => $from_start, $to => $to_start, $length;
Copies C<$length> bits starting at C<$from_start> in C<$from> to C<$to_start> in C<$to>.
-If C<$from_start + $length> is too long for C<$from>, zeros are copied past C<$length>.
-Grows C<$to> if necessary.
-Doesn't need to allocate any extra memory.
+
+C<$from> and C<$to> are allowed to be the same scalar, and the given areas can rightfully overlap.
+
+C<$from> is upgraded to a string if it isn't one already.
+If C<$from_start + $length> goes out of the bounds of C<$from>, then the extra bits are treated as zeros.
+C<$to> is upgraded to a string and extended if necessary.
+The content of C<$from> is not modified, except when it is equal to C<$to>.
+Bits that are outside of the specified area are left untouched.
+
+This function does not need to allocate any extra memory.
=cut
}
}
-=head2 C<< vshift $v, $start, $length => $bits [, $insert ] >>
+=head2 C<vshift>
+
+ vshift $v, $start, $length => $bits, $insert;
In the area starting at C<$start> and of length C<$length> in C<$v>, shift bits C<abs $bits> positions left if C<< $bits > 0 >> and right otherwise.
-If C<$insert> is defined, also fills the resulting gap with ones if C<$insert> is true and zeros if it's false.
-Bits outside of the specified area are left untouched.
-Doesn't need to allocate any extra memory.
+
+When C<$insert> is defined, the resulting gap is also filled with ones if C<$insert> is true and with zeros if C<$insert> is false.
+
+C<$v> is upgraded to a string if it isn't one already.
+If C<$start + $length> goes out of the bounds of C<$v>, then the extra bits are treated as zeros.
+Bits that are outside of the specified area are left untouched.
+
+This function does not need to allocate any extra memory.
=cut
}
}
-=head2 C<< vrot $v, $start, $length, $bits >>
+=head2 C<vrot>
+
+ vrot $v, $start, $length, $bits;
In the area starting at C<$start> and of length C<$length> in C<$v>, rotates bits C<abs $bits> positions left if C<< $bits > 0 >> and right otherwise.
-Bits outside of the specified area are left untouched.
-Currently allocates an extra buffer of size C<O($bits)>.
+
+C<$v> is upgraded to a string if it isn't one already.
+If C<$start + $length> goes out of the bounds of C<$v>, then the extra bits are treated as zeros.
+Bits that are outside of the specified area are left untouched.
+
+This function currently allocates an extra buffer of size C<O($bits)>.
=cut
}
}
-=head2 C<< veq $v1 => $v1_start, $v2 => $v2_start, $length >>
+=head2 C<veq>
+
+ veq $v1 => $v1_start, $v2 => $v2_start, $length;
Returns true if the C<$length> bits starting at C<$v1_start> in C<$v1> and C<$v2_start> in C<$v2> are equal, and false otherwise.
-If needed, C<$length> is decreased to fit inside C<$v1> and C<$v2> boundaries.
+
+C<$v1> and C<$v2> are upgraded to strings if they aren't already, but their contents are never modified.
+If C<$v1_start + $length> (respectively C<$v2_start + $length>) goes out of the bounds of C<$v1> (respectively C<$v2>), then the extra bits are treated as zeros.
+
+This function does not need to allocate any extra memory.
=cut