X-Git-Url: http://git.vpit.fr/?a=blobdiff_plain;f=lib%2FVariable%2FMagic.pm;h=29b8fa118cdf054eca0bfd12a37f83747970568b;hb=de835bf83e502c2787cbf91fcd99d1961179f4d9;hp=a94fbe377ca5c3c2956c68e4f1210544f07070ef;hpb=03eb870636b3e9f56a04a7a5291752e26f36829e;p=perl%2Fmodules%2FVariable-Magic.git diff --git a/lib/Variable/Magic.pm b/lib/Variable/Magic.pm index a94fbe3..29b8fa1 100644 --- a/lib/Variable/Magic.pm +++ b/lib/Variable/Magic.pm @@ -1,63 +1,101 @@ package Variable::Magic; -use 5.007003; +use 5.008; use strict; use warnings; -use Carp qw/croak/; - =head1 NAME Variable::Magic - Associate user-defined magic to variables from Perl. =head1 VERSION -Version 0.27 +Version 0.49 =cut our $VERSION; BEGIN { - $VERSION = '0.27'; + $VERSION = '0.49'; } =head1 SYNOPSIS - use Variable::Magic qw/wizard cast dispell/; - - my $wiz = wizard set => sub { print STDERR "now set to ${$_[0]}!\n" }; - my $a = 1; - cast $a, $wiz; - $a = 2; # "now set to 2!" - dispell $a, $wiz; - $a = 3 # (nothing) + use Variable::Magic qw; + + { # A variable tracer + my $wiz = wizard( + set => sub { print "now set to ${$_[0]}!\n" }, + free => sub { print "destroyed!\n" }, + ); + + my $a = 1; + cast $a, $wiz; + $a = 2; # "now set to 2!" + } # "destroyed!" + + { # A hash with a default value + my $wiz = wizard( + data => sub { $_[1] }, + fetch => sub { $_[2] = $_[1] unless exists $_[0]->{$_[2]}; () }, + store => sub { print "key $_[2] stored in $_[-1]\n" }, + copy_key => 1, + op_info => VMG_OP_INFO_NAME, + ); + + my %h = (_default => 0, apple => 2); + cast %h, $wiz, '_default'; + print $h{banana}, "\n"; # "0" (there is no 'banana' key in %h) + $h{pear} = 1; # "key pear stored in helem" + } =head1 DESCRIPTION -Magic is Perl way of enhancing objects. -This mechanism let the user add extra data to any variable and hook syntaxical operations (such as access, assignation or destruction) that can be applied to it. -With this module, you can add your own magic to any variable without the pain of the C API. +Magic is Perl's way of enhancing variables. +This mechanism lets the user add extra data to any variable and hook syntactical operations (such as access, assignment or destruction) that can be applied to it. +With this module, you can add your own magic to any variable without having to write a single line of XS. + +You'll realize that these magic variables look a lot like tied variables. +It is not surprising, as tied variables are implemented as a special kind of magic, just like any 'irregular' Perl variable : scalars like C<$!>, C<$(> or C<$^W>, the C<%ENV> and C<%SIG> hashes, the C<@ISA> array, C and C lvalues, L variables... +They all share the same underlying C API, and this module gives you direct access to it. -Magic differs from tieing and overloading in several ways : +Still, the magic made available by this module differs from tieing and overloading in several ways : =over 4 =item * -Magic isn't copied on assignation (as for blessed references) : you attach it to variables, not values. +Magic is not copied on assignment. + +You attach it to variables, not values (as for blessed references). + +=item * + +Magic does not replace the original semantics. + +Magic callbacks usually get triggered before the original action takes place, and cannot prevent it from happening. +This also makes catching individual events easier than with C, where you have to provide fallbacks methods for all actions by usually inheriting from the correct C class and overriding individual methods in your own class. =item * -It doesn't replace the original semantics : magic callbacks trigger before the original action take place, and can't prevent it to happen. +Magic is type-agnostic. + +The same magic can be applied on scalars, arrays, hashes, subs or globs. +But the same hook (see below for a list) may trigger differently depending on the the type of the variable. =item * -It's mostly invisible at the Perl level : magical and non-magical variables cannot be distinguished with C, C or another trick. +Magic is invisible at the Perl level. + +Magical and non-magical variables cannot be distinguished with C, C or another trick. =item * -It's notably faster, since perl's way of handling magic is lighter by nature, and there's no need for any method resolution. +Magic is notably faster. + +Mainly because perl's way of handling magic is lighter by nature, and because there is no need for any method resolution. +Also, since you don't have to reimplement all the variable semantics, you only pay for what you actually use. =back @@ -69,21 +107,23 @@ The operations that can be overloaded are : C -This magic is invoked when the variable is evaluated (does not include array/hash subscripts and slices). +This magic is invoked when the variable is evaluated. +It is never called for arrays and hashes. =item * C -This one is triggered each time the value of the variable changes (includes array/hash subscripts and slices). +This magic is called each time the value of the variable changes. +It is called for array subscripts and slices, but never for hashes. =item * C -This magic is a little special : it is called when the 'size' or the 'length' of the variable has to be known by Perl. -Typically, it's the magic involved when an array is evaluated in scalar context, but also on array assignation and loops (C, C or C). -The callback has then to return the length as an integer. +This magic only applies to scalars and arrays, and is triggered when the 'size' or the 'length' of the variable has to be known by Perl. +This is typically the magic involved when an array is evaluated in scalar context, but also on array assignment and loops (C, C or C). +The length is returned from the callback as an integer. =item * @@ -96,34 +136,31 @@ Please note that this is different from undefining the variable, even though the C -This one can be considered as an object destructor. -It happens when the variable goes out of scope (with the exception of global scope), but not when it is undefined. +This magic is called when an object is destroyed as the result of the variable going out of scope (but not when the variable is undefined). =item * C -This magic only applies to tied arrays and hashes. -It fires when you try to access or change their elements. -It is available on your perl iff C is true. +This magic only applies to tied arrays and hashes, and fires when you try to access or change their elements. =item * C -Invoked when the variable is cloned across threads. -Currently not available. +This magic is invoked when the variable is cloned across threads. +It is currently not available. =item * C When this magic is set on a variable, all subsequent localizations of the variable will trigger the callback. -It is available on your perl iff C is true. +It is available on your perl if and only if C is true. =back -The following actions only apply to hashes and are available iff C is true. +The following actions only apply to hashes and are available if and only if L is true. They are referred to as C magics. =over 4 @@ -132,7 +169,7 @@ They are referred to as C magics. C -This magic happens each time an element is fetched from the hash. +This magic is invoked each time an element is fetched from the hash. =item * @@ -150,102 +187,254 @@ This magic fires when a key is tested for existence in the hash. C -This last one triggers when a key is deleted in the hash, regardless of whether the key actually exists in it. +This magic is triggered when a key is deleted in the hash, regardless of whether the key actually exists in it. =back You can refer to the tests to have more insight of where the different magics are invoked. -To prevent any clash between different magics defined with this module, an unique numerical signature is attached to each kind of magic (i.e. each set of callbacks for magic operations). +=head1 FUNCTIONS -=head1 PERL MAGIC HISTORY +=cut -The places where magic is invoked have changed a bit through perl history. -Here's a little list of the most recent ones. +BEGIN { + require XSLoader; + XSLoader::load(__PACKAGE__, $VERSION); +} + +=head2 C + + wizard( + data => sub { ... }, + get => sub { my ($ref, $data [, $op]) = @_; ... }, + set => sub { my ($ref, $data [, $op]) = @_; ... }, + len => sub { + my ($ref, $data, $len [, $op]) = @_; ... ; return $newlen + }, + clear => sub { my ($ref, $data [, $op]) = @_; ... }, + free => sub { my ($ref, $data [, $op]) = @_, ... }, + copy => sub { my ($ref, $data, $key, $elt [, $op]) = @_; ... }, + local => sub { my ($ref, $data [, $op]) = @_; ... }, + fetch => sub { my ($ref, $data, $key [, $op]) = @_; ... }, + store => sub { my ($ref, $data, $key [, $op]) = @_; ... }, + exists => sub { my ($ref, $data, $key [, $op]) = @_; ... }, + delete => sub { my ($ref, $data, $key [, $op]) = @_; ... }, + copy_key => $bool, + op_info => [ 0 | VMG_OP_INFO_NAME | VMG_OP_INFO_OBJECT ], + ) + +This function creates a 'wizard', an opaque object that holds the magic information. +It takes a list of keys / values as argument, whose keys can be : =over 4 =item * -B<5.6.x> +C -I : 'copy' and 'dup' magic. +A code (or string) reference to a private data constructor. +It is called in scalar context each time the magic is cast onto a variable, with C<$_[0]> being a reference to this variable and C<@_[1 .. @_-1]> being all extra arguments that were passed to L. +The scalar returned from this call is then attached to the variable and can be retrieved later with L. =item * -B<5.8.9> +C, C, C, C, C, C, C, C, C, C and C -I : Integration of I (see below). +Code (or string) references to the respective magic callbacks. +You don't have to specify all of them : the magic corresponding to undefined entries will simply not be hooked. -I : Integration of I (see below). +When those callbacks are executed, C<$_[0]> is a reference to the magic variable and C<$_[1]> is the associated private data (or C when no private data constructor is supplied with the wizard). +Other arguments depend on which kind of magic is involved : + +=over 8 =item * -B<5.9.3> +C -I : 'len' magic is no longer called when pushing an element into a magic array. +C<$_[2]> contains the natural, non-magical length of the variable (which can only be a scalar or an array as len magic is only relevant for these types). +The callback is expected to return the new scalar or array length to use, or C to default to the normal length. -I : 'local' magic. +=item * + +C + +C<$_[2]> is a either an alias or a copy of the current key, and C<$_[3]> is an alias to the current element (i.e. the value). +Because C<$_[2]> might be a copy, it is useless to try to change it or cast magic on it. =item * -B<5.9.5> +C, C, C and C -I : Meaningful 'uvar' magic. +C<$_[2]> is an alias to the current key. +Note that C<$_[2]> may rightfully be readonly if the key comes from a bareword, and as such it is unsafe to assign to it. +You can ask for a copy instead by passing C<< copy_key => 1 >> to L which, at the price of a small performance hit, allows you to safely assign to C<$_[2]> in order to e.g. redirect the action to another key. -I : 'clear' magic wasn't invoked when undefining an array. -The bug is fixed as of this version. +=back + +Finally, if C<< op_info => $num >> is also passed to C, then one extra element is appended to C<@_>. +Its nature depends on the value of C<$num> : + +=over 8 =item * -B<5.10.0> +C -Since C is uppercased, C triggers 'copy' magic on hash stores for (non-tied) hashes that also have 'uvar' magic. +C<$_[-1]> is the current op name. =item * -B<5.11.x> +C -I : 'len' magic is no longer invoked when calling C with a magical scalar. +C<$_[-1]> is the C object for the current op. -I : 'len' magic is no longer called when pushing / unshifting an element into a magical array in void context. -The C part was already covered by I. +=back + +Both result in a small performance hit, but just getting the name is lighter than getting the op object. + +These callbacks are executed in scalar context and are expected to return an integer, which is then passed straight to the perl magic API. +However, only the return value of the C callback currently holds a meaning. =back -=head1 CONSTANTS +Each callback can be specified as : + +=over 4 + +=item * + +a code reference, which will be called as a subroutine. + +=item * + +a string reference, where the string denotes which subroutine is to be called when magic is triggered. +If the subroutine name is not fully qualified, then the current package at the time the magic is invoked will be used instead. + +=item * + +a reference to C, in which case a no-op magic callback is installed instead of the default one. +This may especially be helpful for 'local' magic, where an empty callback prevents magic from being copied during localization. + +=back + +Note that C callbacks are I called during global destruction, as there is no way to ensure that the wizard object and the C callback were not destroyed before the variable. + +Here is a simple usage example : -=head2 C + # A simple scalar tracer + my $wiz = wizard( + get => sub { print STDERR "got ${$_[0]}\n" }, + set => sub { print STDERR "set to ${$_[0]}\n" }, + free => sub { print STDERR "${$_[0]} was deleted\n" }, + ); -The minimum integer used as a signature for user-defined magic. +=cut -=head2 C +sub wizard { + if (@_ % 2) { + require Carp; + Carp::croak('Wrong number of arguments for wizard()'); + } -The maximum integer used as a signature for user-defined magic. + my %opts = @_; -=head2 C + my @keys = qw; + push @keys, 'local' if MGf_LOCAL; + push @keys, qw if VMG_UVAR; - SIG_NBR = SIG_MAX - SIG_MIN + 1 + my ($wiz, $err); + { + local $@; + $wiz = eval { _wizard(map $opts{$_}, @keys) }; + $err = $@; + } + if ($err) { + $err =~ s/\sat\s+.*?\n//; + require Carp; + Carp::croak($err); + } + + return $wiz; +} + +=head2 C + + cast [$@%&*]var, $wiz, @args + +This function associates C<$wiz> magic to the supplied variable, without overwriting any other kind of magic. +It returns true on success or when C<$wiz> magic is already attached, and croaks on error. +When C<$wiz> provides a data constructor, it is called just before magic is cast onto the variable, and it receives a reference to the target variable in C<$_[0]> and the content of C<@args> in C<@_[1 .. @args]>. +Otherwise, C<@args> is ignored. + + # Casts $wiz onto $x, passing (\$x, '1') to the data constructor. + my $x; + cast $x, $wiz, 1; + +The C argument can be an array or hash value. +Magic for these scalars behaves like for any other, except that it is dispelled when the entry is deleted from the container. +For example, if you want to call C each time the C<'TZ'> environment variable is changed in C<%ENV>, you can use : + + use POSIX; + cast $ENV{TZ}, wizard set => sub { POSIX::tzset(); () }; + +If you want to handle the possible deletion of the C<'TZ'> entry, you must also specify C uvar magic. + +=head2 C + + getdata [$@%&*]var, $wiz + +This accessor fetches the private data associated with the magic C<$wiz> in the variable. +It croaks when C<$wiz> does not represent a valid magic object, and returns an empty list if no such magic is attached to the variable or when the wizard has no data constructor. + + # Get the data attached to $wiz in $x, or undef if $wiz + # did not attach any. + my $data = getdata $x, $wiz; + +=head2 C + + dispell [$@%&*]variable, $wiz + +The exact opposite of L : it dissociates C<$wiz> magic from the variable. +This function returns true on success, C<0> when no magic represented by C<$wiz> could be found in the variable, and croaks if the supplied wizard is invalid. + + # Dispell now. + die 'no such magic in $x' unless dispell $x, $wiz; + +=head1 CONSTANTS =head2 C -Evaluates to true iff the 'copy' magic is available. +Evaluates to true if and only if the 'copy' magic is available. +This is the case for perl 5.7.3 and greater, which is ensured by the requirements of this module. =head2 C -Evaluates to true iff the 'dup' magic is available. +Evaluates to true if and only if the 'dup' magic is available. +This is the case for perl 5.7.3 and greater, which is ensured by the requirements of this module. =head2 C -Evaluates to true iff the 'local' magic is available. +Evaluates to true if and only if the 'local' magic is available. +This is the case for perl 5.9.3 and greater. =head2 C When this constant is true, you can use the C callbacks on hashes. +Initial L capability was introduced in perl 5.9.5, with a fully functional implementation shipped with perl 5.10.0. + +=head2 C + +True for perls that don't call 'len' magic when taking the C of a magical scalar. =head2 C True for perls that don't call 'len' magic when you push an element in a magical array. +Starting from perl 5.11.0, this only refers to pushes in non-void context and hence is false. + +=head2 C + +True for perls that don't call 'len' magic when you push in void context an element in a magical array. =head2 C @@ -255,9 +444,13 @@ True for perls that don't call 'len' magic when you unshift in void context an e True for perls that call 'clear' magic when undefining magical arrays. -=head2 C +=head2 C -True for perls that don't call 'len' magic when taking the C of a magical scalar. +True for perls that don't call 'delete' uvar magic when you delete an element from a hash in void context. + +=head2 C + +True for perls that call 'get' magic for operations on globs. =head2 C @@ -265,216 +458,209 @@ The perl patchlevel this module was built with, or C<0> for non-debugging perls. =head2 C -True iff this module could have been built with thread-safety features enabled. +True if and only if this module could have been built with thread-safety features enabled. -=head1 FUNCTIONS +=head2 C -=cut +True if and only if this module could have been built with fork-safety features enabled. +This is always true except on Windows where it is false for perl 5.10.0 and below. -BEGIN { - require XSLoader; - XSLoader::load(__PACKAGE__, $VERSION); -} +=head2 C -=head2 C +Value to pass with C to get the current op name in the magic callbacks. - wizard sig => ..., - data => sub { ... }, - get => sub { my ($ref, $data) = @_; ... }, - set => sub { my ($ref, $data) = @_; ... }, - len => sub { my ($ref, $data, $len) = @_; ... ; return $newlen; }, - clear => sub { my ($ref, $data) = @_; ... }, - free => sub { my ($ref, $data) = @_, ... }, - copy => sub { my ($ref, $data, $key, $elt) = @_; ... }, - local => sub { my ($ref, $data) = @_; ... }, - fetch => sub { my ($ref, $data, $key) = @_; ... }, - store => sub { my ($ref, $data, $key) = @_; ... }, - exists => sub { my ($ref, $data, $key) = @_; ... }, - delete => sub { my ($ref, $data, $key) = @_; ... }, - copy_key => $bool - -This function creates a 'wizard', an opaque type that holds the magic information. -It takes a list of keys / values as argument, whose keys can be : +=head2 C -=over 4 +Value to pass with C to get a C object representing the current op in the magic callbacks. -=item * +=head1 COOKBOOK -C +=head2 Associate an object to any perl variable -The numerical signature. -If not specified or undefined, a random signature is generated. -If the signature matches an already defined magic, then the existant magic object is returned. +This technique can be useful for passing user data through limited APIs. +It is similar to using inside-out objects, but without the drawback of having to implement a complex destructor. -=item * + { + package Magical::UserData; -C + use Variable::Magic qw; -A code reference to a private data constructor. -It is called each time this magic is cast on a variable, and the scalar returned is used as private data storage for it. -C<$_[0]> is a reference to the magic object and C<@_[1 .. @_-1]> are all extra arguments that were passed to L. + my $wiz = wizard data => sub { \$_[1] }; -=item * + sub ud (\[$@%*&]) : lvalue { + my ($var) = @_; + my $data = &getdata($var, $wiz); + unless (defined $data) { + $data = \(my $slot); + &cast($var, $wiz, $slot) + or die "Couldn't cast UserData magic onto the variable"; + } + $$data; + } + } -C, C, C, C, C, C, C, C, C, C and C + { + BEGIN { *ud = \&Magical::UserData::ud } -Code references to the corresponding magic callbacks. -You don't have to specify all of them : the magic associated with undefined entries simply won't be hooked. -In those callbacks, C<$_[0]> is always a reference to the magic object and C<$_[1]> is always the private data (or C when no private data constructor was supplied). -Other arguments are specific to the magic hooked : + my $cb; + $cb = sub { print 'Hello, ', ud(&$cb), "!\n" }; -=over 8 + ud(&$cb) = 'world'; + $cb->(); # Hello, world! + } -=item - +=head2 Recursively cast magic on datastructures -C +C can be called from any magical callback, and in particular from C. +This allows you to recursively cast magic on datastructures : -When the variable is an array, C<$_[2]> contains the normal length. -The callback is also expected to return the new scalar or array length. + my $wiz; + $wiz = wizard data => sub { + my ($var, $depth) = @_; + $depth ||= 0; + my $r = ref $var; + if ($r eq 'ARRAY') { + &cast((ref() ? $_ : \$_), $wiz, $depth + 1) for @$var; + } elsif ($r eq 'HASH') { + &cast((ref() ? $_ : \$_), $wiz, $depth + 1) for values %$var; + } + return $depth; + }, + free => sub { + my ($var, $depth) = @_; + my $r = ref $var; + print "free $r at depth $depth\n"; + (); + }; -=item - + { + my %h = ( + a => [ 1, 2 ], + b => { c => 3 } + ); + cast %h, $wiz; + } -C +When C<%h> goes out of scope, this prints something among the lines of : -C<$_[2]> is a either a copy or an alias of the current key, which means that it is useless to try to change or cast magic on it. -C<$_[3]> is an alias to the current element (i.e. the value). + free HASH at depth 0 + free HASH at depth 1 + free SCALAR at depth 2 + free ARRAY at depth 1 + free SCALAR at depth 3 + free SCALAR at depth 3 -=item - +Of course, this example does nothing with the values that are added after the C. -C, C, C and C +=head1 PERL MAGIC HISTORY -C<$_[2]> is an alias to the current key. -Nothing prevents you from changing it, but be aware that there lurk dangerous side effects. -For example, it may righteously be readonly if the key was a bareword. -You can get a copy instead by passing C<< copy_key => 1 >> to L, which allows you to safely assign to C<$_[2]> in order to e.g. redirect the action to another key. -This however has a little performance drawback because of the copy. +The places where magic is invoked have changed a bit through perl history. +Here is a little list of the most recent ones. -=back +=over 4 -All the callbacks are expected to return an integer, which is passed straight to the perl magic API. -However, only the return value of the C callback currently holds a meaning. +=item * -=back +B<5.6.x> - # A simple scalar tracer - my $wiz = wizard get => sub { print STDERR "got ${$_[0]}\n" }, - set => sub { print STDERR "set to ${$_[0]}\n" }, - free => sub { print STDERR "${$_[0]} was deleted\n" } +I : 'copy' and 'dup' magic. -=cut +=item * -sub wizard { - croak 'Wrong number of arguments for wizard()' if @_ % 2; - my %opts = @_; - my @keys = qw/sig data get set len clear free/; - push @keys, 'copy' if MGf_COPY; - push @keys, 'dup' if MGf_DUP; - push @keys, 'local' if MGf_LOCAL; - push @keys, qw/fetch store exists delete copy_key/ if VMG_UVAR; - my $ret = eval { _wizard(map $opts{$_}, @keys) }; - if (my $err = $@) { - $err =~ s/\sat\s+.*?\n//; - croak $err; - } - return $ret; -} +B<5.8.9> -=head2 C +I : Integration of I (see below). -With this tool, you can manually generate random magic signature between SIG_MIN and SIG_MAX inclusive. -That's the way L creates them when no signature is supplied. +I : Integration of I (see below). - # Generate a signature - my $sig = gensig; +=item * -=head2 C +B<5.9.3> - getsig $wiz +I : 'len' magic is no longer called when pushing an element into a magic array. -This accessor returns the magic signature of this wizard. +I : 'local' magic. - # Get $wiz signature - my $sig = getsig $wiz; +=item * -=head2 C +B<5.9.5> - cast [$@%&*]var, [$wiz|$sig], ... +I : Meaningful 'uvar' magic. -This function associates C<$wiz> magic to the variable supplied, without overwriting any other kind of magic. -You can also supply the numeric signature C<$sig> instead of C<$wiz>. -It returns true on success or when C<$wiz> magic is already present, C<0> on error, and C when no magic corresponds to the given signature (in case C<$sig> was supplied). -All extra arguments specified after C<$wiz> are passed to the private data constructor. -If the variable isn't a hash, any C callback of the wizard is safely ignored. +I : 'clear' magic was not invoked when undefining an array. +The bug is fixed as of this version. - # Casts $wiz onto $x. If $wiz isn't a signature, undef can't be returned. - my $x; - die 'error' unless cast $x, $wiz; +=item * -=head2 C +B<5.10.0> - getdata [$@%&*]var, [$wiz|$sig] +Since C is uppercased, C triggers 'copy' magic on hash stores for (non-tied) hashes that also have 'uvar' magic. -This accessor fetches the private data associated with the magic C<$wiz> (or the signature C<$sig>) in the variable. -C is returned when no such magic or data is found, or when C<$sig> does not represent a current valid magic object. +=item * - # Get the attached data. - my $data = getdata $x, $wiz or die 'no such magic or magic has no data'; +B<5.11.x> -=head2 C +I : 'len' magic is no longer invoked when calling C with a magical scalar. - dispell [$@%&*]variable, [$wiz|$sig] +I : 'len' magic is no longer called when pushing / unshifting an element into a magical array in void context. +The C part was already covered by I. -The exact opposite of L : it dissociates C<$wiz> magic from the variable. -You can also pass the magic signature C<$sig> as the second argument. -True is returned on success, C<0> on error or when no magic represented by C<$wiz> could be found in the variable, and C when no magic corresponds to the given signature (in case C<$sig> was supplied). +I : 'len' magic is called again when pushing into a magical array in non-void context. - # Dispell now. If $wiz isn't a signature, undef can't be returned. - die 'no such magic or error' unless dispell $x, $wiz; +=back =head1 EXPORT -The functions L, L, L, L, L and L are only exported on request. +The functions L, L, L and L are only exported on request. All of them are exported by the tags C<':funcs'> and C<':all'>. -The constants L, L, L, L, L, L and L are also only exported on request. -They are all exported by the tags C<':consts'> and C<':all'>. +All the constants are also only exported on request, either individually or by the tags C<':consts'> and C<':all'>. =cut -use base qw/Exporter/; +use base qw; our @EXPORT = (); our %EXPORT_TAGS = ( - 'funcs' => [ qw/wizard gensig getsig cast getdata dispell/ ], - 'consts' => [ qw/SIG_MIN SIG_MAX SIG_NBR MGf_COPY MGf_DUP MGf_LOCAL VMG_UVAR/, - qw/VMG_COMPAT_ARRAY_PUSH_NOLEN VMG_COMPAT_ARRAY_UNSHIFT_NOLEN_VOID VMG_COMPAT_ARRAY_UNDEF_CLEAR/, - qw/VMG_COMPAT_SCALAR_LENGTH_NOLEN/, - qw/VMG_PERL_PATCHLEVEL/, - qw/VMG_THREADSAFE/ ] + 'funcs' => [ qw ], + 'consts' => [ qw< + MGf_COPY MGf_DUP MGf_LOCAL VMG_UVAR + VMG_COMPAT_SCALAR_LENGTH_NOLEN + VMG_COMPAT_ARRAY_PUSH_NOLEN VMG_COMPAT_ARRAY_PUSH_NOLEN_VOID + VMG_COMPAT_ARRAY_UNSHIFT_NOLEN_VOID + VMG_COMPAT_ARRAY_UNDEF_CLEAR + VMG_COMPAT_HASH_DELETE_NOUVAR_VOID + VMG_COMPAT_GLOB_GET + VMG_PERL_PATCHLEVEL + VMG_THREADSAFE VMG_FORKSAFE + VMG_OP_INFO_NAME VMG_OP_INFO_OBJECT + > ], ); our @EXPORT_OK = map { @$_ } values %EXPORT_TAGS; $EXPORT_TAGS{'all'} = [ @EXPORT_OK ]; =head1 CAVEATS -If you store a magic object in the private data slot, the magic won't be accessible by L since it's not copied by assignation. -The only way to address this would be to return a reference. +In order to hook hash operations with magic, you need at least perl 5.10.0 (see L). -If you define a wizard with a C callback and cast it on itself, this destructor won't be called because the wizard will be destroyed first. +If you want to store a magic object in the private data slot, you will not be able to recover the magic with L, since magic is not copied by assignment. +You can work around this gotcha by storing a reference to the magic object instead. -=head1 DEPENDENCIES +If you define a wizard with a C callback and cast it on itself, it results in a memory cycle, so this destructor will not be called when the wizard is freed. -L 5.7.3. - -L (standard since perl 5), L (standard since perl 5.006). +=head1 DEPENDENCIES -Copy tests need L (standard since perl 5.005) and L (since 5.002). +L 5.8. -Some uvar tests need L (standard since perl 5.009004). +A C compiler. +This module may happen to build with a C++ compiler as well, but don't rely on it, as no guarantee is made in this regard. -Glob tests need L (standard since perl 5.002). +L (core since perl 5), L (since 5.006). -Threads tests need L and L. +Copy tests need L (core since perl 5.005) and L (since 5.002). +Some uvar tests need L (since 5.009004). +Glob tests need L (since 5.002). +Threads tests need L and L (both since 5.007003). =head1 SEE ALSO @@ -490,7 +676,8 @@ You can contact me by mail or on C (vincent). =head1 BUGS -Please report any bugs or feature requests to C, or through the web interface at L. I will be notified, and then you'll automatically be notified of progress on your bug as I make changes. +Please report any bugs or feature requests to C, or through the web interface at L. +I will be notified, and then you'll automatically be notified of progress on your bug as I make changes. =head1 SUPPORT @@ -502,7 +689,7 @@ Tests code coverage report is available at L